Victura and Highwire Games today announced that the upcoming first-person tactical military shooter Six Days in Fallujah will feature a groundbreaking technology developed by Highwire Games called “Procedural Architecture,” which re-shapes the entire battlefield each time the game is played, assembling entire buildings and city blocks procedurally.
Six Days in Fallujah, a first-person tactical military shooter based on true stories from the Second Battle for Fallujah in 2004, coming to PC and consoles in 2021.